Downed At-st step by step

When I started working on the at-st I didn’t plan on doing a step by step, but it just kinda happened.

Step 1 preparation. When I opened it I noticed the base was very uneven so I had to put it into hot water in order to bend it flat. I then started with a brown primer.

While the scenario included talks about a recently crashed at-st, I felt that the model screamed old overgrown wreck. I planned on working from the ground up with rust.

Step 2 rust. I painted on a very watered down dark brown to the at-st parts. Followed by splatter on some heavy watered down orange on pieces I though could be rusty (picture mixing)

Step 3 at-st armor. Time to start with the grey parts of the vehicle. I drybrush with a dark grey. The reason I drybrush is because I want to keep the rust I worked on in step 2.

I’m doing 3 coats until I’m satisfied with the coverage.

Step 4 wash. Time for a wash, I used gw agrax earthshade, but any brown wash will do. I’m using brown wash to give a more wheatered look.

Step 5. Time to start lighting up the grey, starting with the grey I used before, but with a little bit of white.

I then go with 2 more steps of drybrushing while adding more white each time.

Feeling it lacked depth, I used very watered down black paint on the blast holes, battle damage and vents.

A few last touches using white with a little grey on a few edges as a final highlight.

At-st part done.

Part 2 the base

Step 1 Dirt. I started by painting all the sand parts with a dark brown, in this case I use gw rhinox hide wich is what I use for base color in my rebel army. Then I painted all the rocks black.

Step 2 sand highlight. I drybrush all the sand with a lighter brown.

Step 3 Rocks. I drybrush all the rocks with a dark grey followed by more coats adding more white as I go until I’m happy with the results.

At-st and base painted and done. I give the model a matt varnish spray then it’s time for flocking.

Part 3 Flocking.

Step 1. I use a mix of pva glue and water (70/30) that I brush on in patches before putting on some flock grass then turning the model over and give some light taps to lose the non stuck grass.

I do this in patches because I find it easier and it dosen’t get as messy with grass every where.

Step 2 extra touches. I then add some grass tufts and lycen so it fits the rest of my rebel and terrain bases. I also added a few patches of bush that I had left over from making trees at a few places on the wreck to make it look a bit overgrown. (Pic missing).

The downed At-st is all done.

This was a fun model to work on and despite it being a bit uneven out of the box it was pretty easy to fix with hot water. The price tag is a bit high, but I look forward to playing the scenario some day soon.

Did you like this step guide?, Do you want to see more like it? Then let me know in the comments and consider supporting me on patreon:



Imperial landing pad finished

Time to finish up the landing pad. I painted the fence and lightpoles. Then I wanted to replicate the yellow rings on the landing pad from return of the jedi. I also added some scratches, battledamage to make it look used and worn.

I used my bandai tie fighter to test the pad. I think it looks alright despite the scale. I also got a revell imperial shuttle, but I don’t have access to it atm.

I have started a patreon if you would like to support my future terrain projects. https://www.patreon.com/Rebelsguide


Imperial landing pad

I have a revell imperial shuttle as well as a huge Millenium falcon model. The scale is a bit small, but with a landing pad it would look pretty good. I would love a big 3d printer, but until then I prefer to make stuff out of cheap material.

I was pretty happy with the end result. Some foam board, wood sticks, cardboard and toilet rolls.

Next is priming and painting

I feel like I get some decent results with a brush, but for this kind of big terrain I wished I had a airbrush.

Next time I will do the details and some markings. Hopefully it will turn out okey.


Forest/jungle pools finished

I mixed togheter some paint from blue, green and brown doing som pretty crude layer work.

This is because I want this to be seen under the pva glue. I put alot of glue, but careful to avoid it going over any edges. I let them dry with a covering box to avoid 1 billion cat hairs that is covering everything else in our apartment.

The two small pools ended up great. Sadly the big one rose in the middle pushing the glue to the sides and spillning some over sadly. The drying time also exceded my expectation. I was thinking about 24h, but it was more around 72h.

My last steps was to add some grass on the base as well as some tufts in the water. I used my hot gluegun to make some nicer borders and make the tufts look half submerged. I also made some bubbles with the gluegun. I might go all gluegun next time. Then I added 2 layers of gloss varnish on the water.

The end result for the small ones is great, but the large one didn’t get the same nice effect. I think for future water terrain, I will avoid large circles and make them a bit more random in shape.


Terrain wip forest/jungle pools

A terrain piece I got inspired to make after a game at “Spelens hus” in Sweden. They hade large pools of water we used in our game. I think we need more terrain like this that is just negative and offers no cover, but slowing down troops. Otherwhise you just get 2 armies of troopers sitting in heavy cover taking potshots at eachother.

I also recently purchased clear pva glue so I really wanted to give water terrain a go.

I cut out one large circle board and 2 smaller ones out of thin mdf. I then grinded down the middle of them. Later i used spacklet and decorative rocks to build up the sides so I lager could get some real depth to the water.

I added a stick and some rocks to the big one for a little fair, then based the pieces with sand/pva/water mix as usual then primed it brown. I then started the painting process with a sea green. I plan to get some crude layering done so it will look like the water goes from shallow to depth, even after i put on the pva.

Join med next time when we finished these pools.


Crashed x-wing details – finished

I finished the last details of the base and model then it was time to spray warnish the model in preparation for flocking.

I used pva glue mixed with water that I applied with a brush in small patches before adding the flock grass. Waitking some moments the turning the base over and lightly tapping the back to shake of any excess grass.

I also added some details with a gluegun, some lycen and some jungle/grasslands tufts.

Here is the finished result, Im quite happy with the x-wing. The grass looks okay and the sand could have been a little better.


Crashed x-wing work in progress

So started painting this terrain piece. Started with a brown spray primer.

Next I followed what I learned from sorastos painting guide for the airspeeder. If you haven’t checked this guys channel out then do it. He is an amazing painter https://youtu.be/PiiPGRnWxd4

Started with dark grey and then highlighted my way up

Then I started to work on the details and color.

Then it was time to dirty it down and paint the battle damage and give it the look of an old crashed broken shop.

Next time I will post pictures of the entire thing finished, with base done and everything.


Crashed x-wing pre-paint

I really enjoy making terrain. You can make it out of any kind of junk or just combine different cheap material. To legion I stick to a star wars theme, but you can use alot of this terrain in other games. This one will be very star wars. I purchased a revell kit x wing cheap on an auction site. It’s around 1/72 in scale so it’s to small for legion wich scale is around 1/48. However when crashed the scale isn’t as noticeable.

I started with assembling the model then I attacked it with my exacto knife and handrill. I had an image of how it crashed and where the parts should be and I’m pretty happy with the results.

I hotglued everything on a mdf board that i cut out. My idea for this terrain is to make it a big piece that will be difficult for troopers and provide only light cover. Recently I have been pondering how to make more terrain pieces that either favours vehicles or aren’t optmised for troopers, since the current meta isn’t that friendly to vehicles.

Next step was basing. I use sand, pva and water that I mix around 40% sand, 40% glue and 20% water. The reason I mix in sand is that I can shape it more than just glue and water and it gives a thicker texture. I use an old brush to put this out and a barbeque stick to shape it or push it into cracks. The I add sand and small rocks on this and then turn it upside down and give it some light taps to remove any excess sand.

Join me next time when we start painting this bad boy.